my domain is my media server, so id rather not end my domain.
old profile: https://lemmy.ml/u/dudewitbow
my domain is my media server, so id rather not end my domain.
employment potential and learning are generally problems if you are young. if you are old, the time investment to learn a new language is generally not self beneficial as your time of employability starts to dwindle.
Linux ultimately will have to run into the situation of if the people want the newer language to become the mainstream, they need to be more proactive at the development of the kernel itself instead of relying on yhe older generation, who does ot the way they only know how, as relearning and rewriting everything ultimately to them, a waste of time at their point in life.
think like proton was for gaming. you dont(and will not) convince all devs to make linux compatible games using a vulkan branch. the solution in that front was to create a translation layer to offload most of that work off because its nonsensical to expect every dev to learn vulkan. this would be applied moreso to the linux kernel, so the only realistic option (imo) is that the ones who are working in rust need to make the rust based kernel and hope that it takes off in a few years to actually gain traction.
insee it as apple is a full vertical stack conpany who doesnt want to share its vertical stack as it cuts into their profit.
its what nvidia is trying to do, and if windows for arm takes off, i bet that nvidia is ready to attempt to remove all competition on windows due to how reliant some sectors of the industry are for nvidia hardware
devs on pc have to decide which set of hardware to optimize for. it’s a step that they choose based on harwdare adoption trends. There is always a point where something is too hardware demanding that it would greatly hinder sales when making a decision. With a fixed hardware platform, devs have a concentrated point in hardware adoption to target.
For instance, say you developed a game where the minimum hardware requirement was slightly higher than a steam deck. If enough steam deck sales exist, the dev might have an incentive to optimize the game more just to get access to said market.
because itd be a pain for devs to optimize for a platform if said platform changes too often. one of the benefits of a console is that the platforms life is about 7-9 years so both audience and devs dont have to worry much about having to go through the decision of deciding which generation to support.
it would do a LOT of gen 1 steam deck buyers a disservice if a gen 2 one came out faster and a dev arbitrary targets the newer device as the baseline.
would they not have to have evidence that a review is fake? especially if you bought a product (e. g on amazon) its very easy to verify you have likely bought a product and have it in question to review.
if its on carpet, ots okayish, if its on hard floor its a bad time. speaking from experience
again, its diminishing the security features of the different forms of communication. one (likely) requires connecting to a secondary powered device, likely with a 10 key minimum password length of various characters or a series of login prompts. the other is a protocol which connects either by pairing or a 4 digit pin… just because security exploits exists for all connections doesnt mean all communication standards have equivalent security risk.
the protocols on how Bluetooth is handled is far different than the ones how wifi is handled, same as NFC and cellular. to equate all their security as “the same” is very dismissive, especially comparing to wifi and cellular which typically arent direct device to device connections.
nfc dodges its problems because its for the most part off until you open an app that uses it, so its already doing what a user should be doing for security reasons.
it can be a security issue leaving it on. also can drain battery as its occasionally pinging for nearby devices.
they would still be vulnerable. if you only care about security, you would be running a FPGA because anything fully secure would be slow, because speculative execution is inherently full of security flaws, and also the major reason why CPUs have any semblance of performance.
bungie hasnt been affiliated with microsoft for almost 2 decades now.
the whole point of destiny was microsoft wanted them to keep working on Halo, but they wanted to work on something else, so they bought their independence
the advtage they have is that they wouldnt be able to be easily be influenced by money, because well, they have a lot already. it would probably be the main reason why neither poltical party would want them to run, because they wouldnt be able to be controlled as easily. a lot of powerful people would not want a populist to gain control.
the portability was the implied aspect of the original post, as I didn’t just say iPad, but went out of my way to specifically say ipad mini/smaller iPad, as these two devices are mainly used by people on the go, as they fit well. It’s the primary reason why the iPad mini in particular is advertised to women, as they often carry the one bag that can carry it (their purse) which may possibly not carry the larger ipads (11 or 13" ones). The target audience has primarily been those doing this stuff on the go.
It doesn’t solve any problem with at-home media consumption because there is no problem.
so why bring it up as a usecase for folding phones, the point is getting that screen space on the go.
It sounds like you have massively fallen for the marketing here.
I don’t even have a folding phone, and only recently got a tablet strictly for reading purposes, but i don’t throw out the people who do consume content away from home. Like I said, the purpose of the device brings the new ability to not bring something else with you. the product addresses a niche, and by using an example that doesnt cover the niche doesn’t invalidate the one major usecase it has in the first place. I’m like on the extremely far end of the folding phones target audience (prefers small phones, uses desktop PC, no personal TV) so thinking that i’ve fallen for marketing is a laughing statement. I just acknowlege there are people who actually use larger screens away from home, and this product is directed towards them. Folding phones stay a niche because the target audience is a niche. It’s not meant to cover the general market unless it also competes in cost. It was my kind of people (people who prefer smaller phones) who were secrificed for larger screens (e.g iphone mini being canceled in favor of a iphone plus model) so I know damn well there is a market out there where people prefer watching stuff on a larger screen. it’s one of the main reasons why average screen size has gotten bigger and bigger.
it’s to give an example, some people may not have a tv all over their house, which to go into other rooms, they have other options. if it’s not a phone, it can potentially be other devices like a laptop and not just necessarily a tablet. The problem is using such a very specific usecase (someone who uses a tablet to watch things, ONLY at home, prefers to not use a TV, prefers to not use a desktop computer connected to a monitor and does NOT have a laptop, or chooses to not use the size of said laptop) is a very very super specfic usecase. Especially in a world now with WFM, the number of people with laptops is likely a lot higher too. The folding phone solves the problem as I stated before, those who choose to not want to carry something extra on the go, but get the extra screen real estate. At home use has to compete with several alternatives, and if you are considering using a tablet at home a lot, the novelty of a folding phone was never even in your market.
why bring up an argument for sole home use for an object that is more often used on the go? Especially in context of a tablet, when if you were at home and wanted a large form factor screen, the TV becomes an option.
but you have to carry 2x the items, which is the main thing. only one of the choices you can functionally do without a bag at all. You’re more or less making the DSLR argument where you could claim there’s no point on having good cameras on phones because you can carry a DSLR on you and take significantly better photos. Sometimes a choice is made for the ability to not carry something.
the idea of it improving battery is that generating frames is less performance intensive than running a certain framerate (e.g 60 fps capped game with frame gen at double the framerate consumes less power than running the same game at 120 fps). though its slightly less practical because frame generation only makes sense when the base framerate is high enough (ideally above 60) to avoid a lot of screen artifacting. So in practical use, this only makes sense to “save battery” in the context that you have a 120hz+ screen and choose to cap framerate to 60-75fps.
If one is serious about minmaxing battery to performance in a realistic value, people should have the screen cap at 40 hz, as it has half of the input latency between 30 and 60 fps, but only requires 10 more fps than 30 which is a very realistic performance target for maintaining a minimum on handheld.