ylai@lemmy.mlM to Steam Deck@lemmy.mlEnglish · 5 months agoSteam Deck Motion Sensors Being Worked On For Linux's HID-Steam Driverwww.phoronix.comexternal-linkmessage-square12fedilinkarrow-up190arrow-down11
arrow-up189arrow-down1external-linkSteam Deck Motion Sensors Being Worked On For Linux's HID-Steam Driverwww.phoronix.comylai@lemmy.mlM to Steam Deck@lemmy.mlEnglish · 5 months agomessage-square12fedilink
minus-squareVilian@lemmy.calinkfedilinkEnglisharrow-up3·5 months agobut is really good festures?, or just a gimick?
minus-squareFlatfire@lemmy.calinkfedilinkEnglisharrow-up5·5 months agoIt’s quite good. It helps a lot with making minute adjustments to aim that the control sticks can’t quite manage without dropping sensitivity substantially.
minus-squareCaptain Aggravated@sh.itjust.workslinkfedilinkEnglisharrow-up2·5 months agoWhen treated as a fine input for aiming, where the right analog stick might be considered a coarse input, it is a really good feature. Most of the time Nintendo has implemented motion controls, it is a gimmick.
minus-squareVilian@lemmy.calinkfedilinkEnglisharrow-up1·5 months agoOP was saying that it was next generation feature
minus-squareCaptain Aggravated@sh.itjust.workslinkfedilinkEnglisharrow-up3·5 months agowhen it’s three generations old now.
but is really good festures?, or just a gimick?
It’s quite good. It helps a lot with making minute adjustments to aim that the control sticks can’t quite manage without dropping sensitivity substantially.
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When treated as a fine input for aiming, where the right analog stick might be considered a coarse input, it is a really good feature.
Most of the time Nintendo has implemented motion controls, it is a gimmick.
OP was saying that it was next generation feature
when it’s three generations old now.
lol