In Cologne last month, Nintendo’s public Gamescom showfloor booth let you play Pikmin 4 and Super Mario Kart 8 Deluxe. …
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For real on the joycons. I think I’m on my fourth set?
Seems like a great reason for them not to fix it
Yeah, it’s all working as intended
True, ha ha!
ship with an Ethernet port
I have to ask… why? The only device I’ve connected to hardwired Ethernet is a desktop PC in the same room as my router. I’ve not used ethernet for any portable device for eons. Why would you need it?
For a TV console? For better download speeds and more consistent connection for online gaming
WiFi works okay but it can’t have cost that much to put an Ethernet port into the switch dock
@bdonvr @RickRussell_CA jumping thru hoops to add a ethernet port is so fun to do
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Smash players are real serious about their latency
I’m not sure if you’re serious (I don’t do consoles, so if that was sarcasm it’s lost on me), but does that mean they use a wired pro controller too?
Latency on wireless controllers isn’t a big deal (and a lot of Smash players are using wired Gamecube controllers anyway), but it’s not a big deal on wi-fi either. The problem with wi-fi is packet loss and not being able to send and receive at the same time, which feels like latency in fits and starts, because it has to wait until the packet sends successfully. Ethernet helps with Smash, but it still sorely needs rollback netcode regardless. Even on a wire, you’re still on delay-based netcode.
Don’t the Joycons use Bluetooth, which are pretty laggy on their own? I know I absolutely do not like using BT mice.
they do use bluetooth. However, it should be noted that not all BT devices are created equally. Check out this table from RTINGS.com of reviews of wireless bluetooth headsets. You can see that the very worst headsets have 300+ milliseconds of latency, while the very best have almost 0 ms of latency. I imagine that the Joycons hit a similarly low latency.
OLED Switch comes with a dock with a built-in Ethernet port
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Yeah, I also hope every Switch 2 will be OLED, but… well, we’ll see 😁
4K is possible now with DLSS 3.5 and FRS3 tech. Although upscaled it would give a good quality image or at least a big FPS bump.
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The games shouldn’t be designed with upscalers to be used to hit desired performance. We’re already seeing it with UE5 (Remnant 2) where performance without upscaling is abysmal.
If they go this route, the hardware will age incredibly quick. It’s not sustainable, especially since DLSS is tied to hardware. It would be better if FSR were implemented since it can run on anything, but the main point is that games should not require upscale tech to hit minimum performance. That leaves zero room for improvement over the life of the product and gives the user less reasons to adopt it.
My opinion though. I thought Nintendo handled the switch great for what it was. I have high hopes for the switch 2 regardless.
Does the NVIDIA Tegra line support DLSS? I guess it could be based on the “Orin” line of ARM CPUs, but I can’t find anything suggesting they can do DLSS.
- Update to a newer SoC; NVIDIA’s latest chips at this thermal displacement are like 4x as fast + would easily run PS4 games
- Upgrade the controllers to be more reliable + feel better
That’s pretty much it; the OLED model is fine as far as physical design + screen, it just needs more competitive performance and to fix the Joy-Con drift nightmare
PS4 quality games on a portable format would be amazing, and it’s just baffling how Sony missed the chance to do it first.
They did. It’s called the Vita and it’s still amazing even after Sony dumped it. I have one a friend cracked for me, and any game I could possibly want to play runs at a crisp 50 fps with no fluctuation. If only they had marketed it better.
I have one as well, but let’s not overpraise it. That handheld isn’t a “ps4 as a handheld” (obviously since the vita came out 2012 or 2011 cant remember which). And sadly it struggles to play its generation’s games (i.e. Borderlands 2 (one of my favs on vita) runs at 20-40 fps).
There are great games that showcase its abilities auch as the killzone game, but that was made for that system.
And let us not forget that it wasn’t a successful handheld. There is a reason sony hasn’t made a new handheld device since.
I agree, hall effect joycons SoC to something that’s less than two years old and maybe a little thicker for enough battery to match runtime and a tiny quiet fan.
Back compatibility is still key for me. If they support this at a minimum, I will buy whatever HW they decide to make.
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looks at their stock
…+$500
Now we wait.
I’m sorry, did they say Super Mario Kart 8 deluxe? I thought the game was just called Mario Kart 8 deluxe? Or is it getting even more content. Because that would be fucking dope
Super Mario kart 8 : Double Deluxe Dash Edition
& Knuckles?