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Joined 1 year ago
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Cake day: June 30th, 2023

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  • Agreed. The whole idea of these huge payouts could be eliminated and replaced with what exists for everyone else - severance pay. Calculated off a regulated minimum formula, based primarily on how long the person served the company.

    I also agree with you that the top and bottom salaries should have a correlation. The C suite making the salary of a shelf stocker in one day should not happen. I think I could accept that the top gets somewhere around 10 or 20 times higher salary. Even 100x would be an improvement to the way it is now.

    Like you point out, between stock options and whatever else, an executive salary could be a few hundred thousand, even if their total compensation is tens of millions. In fantasy land it would be nice if, once a company grows to a certain point, say a billion dollars in value, if it were required to convert to an employee owned cooperative entity.

    It’s a shame things are the way they are. Maybe one day we won’t have politicians that can be bought. That’s a different discussion altogether.



  • I see what you’re getting at but this would be difficult for a publisher to stick with in the event the game does horribly. Requiring them to keep their word to the date advertised would end up with them only guaranteeing a week, or send ramifications through all industries requiring truth in advertising.

    A middle ground would be simply to legislate that when games require online connectivity for any reason, the appropriate software is released to allow a locally run server to enable online function at the time the company decides to decommission their servers. Then require them to hold these files in an accessible manner for at least as long as the servers had been active for.

    That would be difficult in the event the company goes out of business, but I’m sure this would be a difficult thing to explain to most politicians so maybe not so simple after all.



  • Well sure they could’ve made a larger battery and whatnot else, but it’s not like the Vision Pro is some slightly polished Oculus. The tech allowing for 12ms visual pass though is impressive enough without any of the other things they developed for it.

    While your point about Apple’s tremendous resources has truth to it, I’d argue that even had they committed their entire cash reserve to the development of the AVP, it would still involve more people using the device than just the engineers designing the thing.

    At some point diminishing returns mean you can’t refine much further. I think the regular release of barely improved smartphones is evidence of that. Eventually when the goal of a pair of glasses - or hell, even contact lenses - is reached, this first generation Vision Pro will be one of many milestones we look and wonder how we ever had something so bulky and awkward looking.

    Oh and the point I had made about the secretive development processes was to counter the previous comment regarding Apple ‘not being deep into artificial intelligence’. No one outside of Apple really knows what they’re doing. They’ve been tight lipped about underway ventures since Jobs returned to the company all those years ago.

    As I noticed I’m typing a reply to a several day old comment, I’ll leave a couple quotes Tim Cook made recently:

    As we look ahead, we will continue to invest in… technologies that will shape the future. That includes artificial intelligence, where we continue to spend a tremendous amount of time and effort, and we’re excited to share the details of our ongoing work in that space later this year.

    In terms of generative AI… we have a lot of work going on internally, as I’ve alluded to before. Our M.O., if you will, has always been to do work and then talk about work and not to get out in front of ourselves. And so we’re going to hold that to this as well. But we’ve got some things that we’re incredibly excited about that we’ll be talking about later this year.

    If you read all this, I’m surprised. I’m surprised I bothered to type it out. Cheers.



  • The Vision Pro is literally a new product line that has multiple innovations over current competitors.

    Artificial intelligence is such a buzzword these days it’s tough to determine what your meaning is here. Apple uses machine learning all over the place.

    As far as actual artificial intelligence - machine consciousness akin to a human mind - how would you know? Apple doesn’t make a habit of announcing their ventures before their marketable.

    Without their respective batteries, the weight of the Meta Quest Pro is 522 grams. The Vision Pro is 532.

    The three batteries in the power pack are 3000mah each. Again, not sure if the complaint here is overall capacity, or that the headset is power inefficient. These could be valid if they’d implemented recharging in a worse manner, but it can be charged while in use by either another battery bank or an electrical socket.

    Ignoring the contradiction on Steve Jobs, yes he was persistent in his vision, but he also understood the physical limits of technology. A stylus at the time of the original iPad would not have been a slim, precision tool. Look at the Wacom CTH661 - bit cumbersome if you ask me.

    There are criticisms to be made of the Vision Pro, and certainly of Apple, but you’ve made none of them here.