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Joined 1 year ago
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Cake day: July 1st, 2023

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  • That makes sense. I agree that opening card packs and whatnot was part of the excitement and draw. I wonder if there’s a way to get the best of both worlds. Maybe a (one-time) paid game rather than free to play, and still have packs and rarity and whatnot, but lock packs behind game experience/quests/challenges/winning/etc, rather than having them available to buy.

    I know that probably wouldn’t be a popular model for companies trying to wring out as much money as possible from the almost-basically-gambling model where you can buy packs, but I feel like as a player I’d like that a lot more!



  • I have “Do Nothing” days. It’s really the only way I survive, honestly.

    During many parts of the year, my job and home lives are extremely hectic and stressful. Whenever I can, I designate a “do nothing” day, which helps my brain actually take advantage of resting that day without thinking “omg I need to do this, and this, and this”, etc. Usually it ends up being a Saturday, and while I’d love for it to be weekly, I’d say I have them more like twice a month or so.

    The rules for a Do Nothing day are that I Do Not Do Anything Important, I don’t even leave the house - just chill, play video games, read, craft, garden, watch TV, sleep, etc. Whatever feels right. It makes picking back up with the stress the next day much easier to handle. Plus, I find it’s really hard for me to ever relax even when I do have a moment to do so, so I would usually waste all that time anyway throughout the week just straight up worrying about what I should be doing. At least by doing this I combine all that time into one day, and I actually use it to relax!







  • My biggest complaint is how it CONSTANTLY changes. I started playing back in season 2, and played pretty consistently for at least like 5 years or so. Then life got busier, and I would have to drop it occasionally for a few months. But then when I’d pick it back up, there were tons of new things to learn or find out no longer existed, every single time. It was exhausting to catch back up on to a point where the game was playable and fun again. I kept that up for a few years, but then spent just a little too long not playing one of those times and the barrier to re-entry was just too big, so now it’s been like 2 years since I’ve played. And honestly, I don’t miss it.