I feel like the point of that in it takes two is communication. It’s pretty heavy-handed in the whole “sort out your shit amongst yourselves” theme, and it’s sort of meant as a way for a gamer to get a non-gamer into gaming, so you’d have one person with the skillz leading the other through challenges.
Or at least that’s how it played out with me. The person I was playing with is also a gamer but not really environmental/puzzle games (and easily frustrated) so it was sort of playing around with what to do and walking each other through - calling out timing and stuff, etc.
It’s a very interesting take on co-op, imho.
If you like small people in huge environments, exploring, and not being super hand-held, tinykin is a cute game, not super long, it does sort of a bit guide you through some major things but not in a particularly obnoxious way. Mostly just exploring on your own. :)
Pro tip: don’t hang stuff by the clasp. The weight can stretch them out if they are made of junk metal (most are).
Instead, hang them by the ring/chain the clasp clasps onto. You can use upside down earring hooks to string them up if you have a pack of spare, otherwise small head finish nails can usually accommodate the chains.