Not at all what my point was. There’s indeed plenty of Open-something (or Libre-something) projects under the sun, but no free/open spins of commercial projects named simply “Open”.
Just another Swedish programming sysadmin person.
Coffee is always the answer.
And beware my spaghet.
Not at all what my point was. There’s indeed plenty of Open-something (or Libre-something) projects under the sun, but no free/open spins of commercial projects named simply “Open”.
To be fair, OpenSUSE is the only project with a name like that, so it makes some sense that they’d want it changed.
There’s no OpenRedHat, no OpenNovell, no OpenLinspire, etc.
Well, one available case you can look at is Uru: Live / Myst Online, currently running under the name Myst Online: Uru Live: Again.
They open-sourced their Dirt/Headspin/Plasma engine, which required stripping out - among other things - the PhysX code from it.
I assume both the $20 and $25 prices were during alpha/early access. Was thinking entirely of release pricing.
Completely blanked on early access pricing, so yes, if you bought it before release then it was likely cheaper still.
That is true, I didn’t even think of early access.
It’s reasonably easy to guess exactly what you paid for the game, since the only change in price since launch was a $5 bump in January last year. It’s never been on sale.
It releases while I’m on the way back home from a trip to Manchester, might have to bring my Deck so I can play on the flight/train.
Seems to work with my personal setup at least, with two libraries - the default on ~/.local/share/steam
, and one on /mnt/storage/steam
- and Stardew Valley installed in the secondary storage library
Factorio is great, I’m also a fan of X4.
It’s somewhat amusing how Itanium managed to completely miss the mark, and just how short its heyday was.
It’s also somewhat amusing that I’m still today helping host a pair of HPE Itanium blades - and two two-node DEC Alpha servers - for OpenVMS development.
Going to be really amazing to play Factorio again without knowing how to solve everything.
In general, browser benchmarks seem to often favor Firefox in terms of startup and first interaction timings, and often favor Chrome when it comes to crunching large amounts of data through JavaScript.
I.e. for pages which use small amounts of JavaScript, but call into it quickly after loading, Firefox tends to come out on top. But for pages which load lots of JavaScript and then run it constantly, Chrome tends to come out on top.
We’re usually talking milliseconds-level of difference here though. So if you’re using a mobile browser or a low-power laptop, then the difference is often not measurable at all, unless the page is specifically optimized for one or the other.
There’s a bunch of extensions that allow you to switch user-agent easily, I personally use this one, it includes a list of known strings to choose between as well.
They used to also use the unreleased version 0 of shadow DOM for building the Polymer UI, which - being a Chrome-only prototype - understandably didn’t work on Firefox, and therefore instead used a really slow Javascript polyfill to render its UI.
I haven’t checked on it lately, but I imagine they must’ve changed at least that by now.
One thing you can test is to apply a Chrome user-agent on Firefox when visiting YouTube. In my personal experience that actually noticeably improves the situation.
The EU AI act classifies AI based on risk (in case of mistakes etc), and things like criminality assessment is classed as an unacceptable risk, and is therefore prohibited without exception.
There’s a great high level summary available for the act, if you don’t want to read the hundreds of pages of text.
They couldn’t possibly do that, the EU has banned it after all.
And it’s still entirely unrelated to my point, since SUSE will remain the trademark in question regardless of what’s actually contained in OpenSUSE.
But yes, the free/open-source spins of things tend to have somewhat differing content compared to the commercial offering, usually for licensing or support reasons.
E.g. CentOS (when it still was a real thing)/AlmaLinux/etc supporting hardware that regular RHEL has dropped support for, while also not distributing core RedHat components like the subscription manager.