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Joined 1 year ago
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Cake day: July 13th, 2023

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  • Honestly, I’m shit at clicking right buttons at the right time, so I’m biased :)

    But other than that, I don’t feel like I’m needed there. My inputs doesn’t change the flow of the kino that much, they are either correct or incorrect, and I’m either allowing it to continue or being a boulder stopping it from going on. GoW, another GoW, Uncharted and now TLoU for me are benchmarks of gfx and user experience possible on next gen consoles, but they aren’t as interactive as old rpgs and sandboxes I am a fan of. And they are gated behind my inability to react when timings are tight. I dropped some games because it wasn’t fun or wasn’t fair. You can google car chases in Yakuza games – and see many people dropping the game because this sequence was unbearable.

    For I don’t really hate this mechanic in games, I only really enjoy it when I know it’d follow my input. As I love some heat actions in Yakuza series – after pressing Y with a weapon to start the animation, you know then you are to mash B to bash your enemy’s head against the obstacle repeatedly, and that feels like an organic response to what I press.

    I’m fucking drunk rn but I hope I satisfied your curiosity with that wall of text.


  • Spez sold Reddit for some small $mils before failing his other project and returning as a hired CEO. He is a cheapskate among media magnates. He isn’t clever and is a loser. He adores Elon because he wishes he can throw money around just like him, but on the day’s end he knows he doesn’t have comparable wealth and he is there just because he happened to be around Aaron Swartz and other cool dudes. He himself couldn’t create Reddit. And being the top admin of it now is probably the closest thing in corporate world to cuckolding, for he doesn’t have a word in managing the ‘frontpage of the internet’ he once owned, he just follows what the board says him to. Sad piece of shit he is. Won’t cry about him tho. Let misery fall onto his little empty head.



  • Many genres can be called trash for different reasons, lol. I hate rhytm\reaction games, from dancing and playing instruments to fromsoft titles. It’s just I’m not build to enjoy them. But I love Diablo and would try to explain why.

    Besides art direction of old Bliz and Matt Uleman’s OST, I like these series for… them being a task in optimization. Some games like building and management simulators are straightforward about it, but there it only shows in the endgame of diabloids. You are to think of theoretical ways of bettering your build, but also inventing the best way to farm X things in the least time possible to make it. I haven’t topped the ladder too many times for looking up others’ builds and copying them steals half of enjoyment from experimenting with it. It touches the same buttons in me as rewriting code for better performance does, and the only downside is me, a meatbag, executing it line by line, that you called mindless for a reason. I just reiterate through my idea before I see the predicted outcome.

    That sort of enjoyment also surfaces in other games, like old shooters and RPGs, where I find ways to abuse the system and benefit from it. It’s a casual version of what speedrunners are into. Finding the best\fastest way to do X, but only for you to test and observe.