• 10 Posts
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Joined 1 year ago
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Cake day: June 11th, 2023

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  • I would actually say Witcher 3 is good for that. There’s like 100 smaller quests you can do in 5-10 minutes each. Some of the main storyline quests (which are marked as such) might take 20 or 30 minutes when you’re ready for them. It also has imo one of the best quest tracking systems I’ve seen, as well as best inventory system (sorting, yay) so you don’t have to remember everything after time away from playing.

    Dark Souls games can also be played that way - from one bonfire (checkpoint) to the next is usually around 5 to 10 minutes depending on how you play.





  • you seem to have actually referred to the ability of adding collision to a combined MultiMeshInstance, do i understand that correctly now?

    Sorry for the delayed response! Yes, that is exactly it. I want to skip creating Collision for each one of the primitive shape MeshInstance3Ds. It would be a bonus if I can choose to consolidate the meshes and collision shapes:

    1. Option to consolidate meshes, or not
    2. Option to create multiple collision for selected meshes, OR create consolidated collision for these meshes

    Thanks for the response. I am going to try playing with OptiScene :)