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Joined 1 year ago
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Cake day: July 6th, 2023

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  • I mean if you want to dig into it, Apple is a company that makes most of its from money from selling tech. They spend a lot on highly effective advertising, but they pay actual advertising companies to do that. So I don’t think that qualifies them as an advertising company unless you’re just trying to be dismissive. You make your money from making and selling tech, you’re a tech company first.

    Google and Meta make the vast majority of their money by selling ads and selling user data to other advertising companies so they can create their own targeted ads. That by definition makes them ads companies more than tech companies.

    Microsoft sells mostly software/services to enterprise clients, they’re a B2B software company. Amazon too with AWS, etc. I read the other day that with how big NYT’s word games have gotten they’re more of a gaming company that also sells newspapers these days.

    Anyway, yeah you can call Apple an advertising company or a fashion company or whatever but the fact is they’re more of a tech company than most of the other companies you probably think of as tech companies. Apple-produced tech is regularly compared to the likes of Nvidia, Intel, and AMD. You can’t say the same for the other top “tech” companies.






  • Not saying you’re wrong. There certainly could have been mental degradation over the years. Or he could have gotten investors lined up by being a really rich kid from a rich family. Money can do a lot of heavy lifting for a piece of shit.

    I think it’s a bit of both. To me the coolest thing he ever did was make Tesla tech open source. I have a hard time seeing that Musk in this dude anymore. I used to think he did it altruistically but lately I’m thinking it was probably an ego thing after all. And now that all his ventures are starting to sink he probably regrets the move.



  • I don’t think it’s so much that they’re out of ideas but that they’re too scared to risk new ideas. These games are so expensive to make now so they squeeze out as much as they can with MTX and season passes to stuff their pockets as much as possible. The longer they can keep you playing, the more money they can make off of you with minimal additional effort. Wrapping up that plan with a nice widely-recognized Call of Duty logo makes them a lot of guaranteed upfront cash.

    Doing the same thing for a new unknown property won’t have that guaranteed audience, will require a lot more marketing effort, and possibly years of underperforming results before it starts becoming worthwhile. And even then it’ll be impossible to catch up to the behemoth of the biggest shooter franchise in gaming history. So it just makes financial sense to keep remaking and rebooting the tried and true. Their CEOs and shareholders demand it and their audience (for now) is happy enough to keep it that way with their wallet votes.

    tl;dr With development costs growing exponentially, publishers looking for the easiest path to the most profit, and gamers already primed to keep buying the next installment no matter what, sticking to old ideas is what makes the most sense. Goes for movies too.