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Cake day: June 12th, 2023

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  • I’m not Canadian and I don’t know the details of the situation, so excuse me if I’m wrong on this, but I think MP pay is a complex issue. It’s easy to say “they get paid way more than the average person, of course they don’t need a pay rise” but I think it’s important to find a balance between that and paying enough that becoming an MP is an appealing option for intelligent, driven people. If they have a choice between an median salary as an MP and 15x the pay in the private sector, the most brilliant people are going to be drawn towards the private sector purely for financial reasons.

    It’s also important that they’re given enough financial security that there’s no risk of their finances being used as leverage against them. Some politicians will always just be corrupt and open to bribery or “lobbying”, of course, but you don’t want politicians that don’t have their own money from other sources being put in compromised positions because of their finances. And you don’t want politicians looking for other sources of income rather than focusing on their primary job.

    Like I said, I don’t know the details. Maybe Canada has already found a good balance - where it’s already appealing to the best and brightest, and where their no risk of financial issues for MPs - and MP pay rises would be unnecessary. I just thought it was worth mentioning the fact that there can be some nuance to the situation!


  • There certainly was some actual “ethics in video game journalism” discussion early on that I felt was legitimate, but that got drowned out pretty quickly by the misogynists (which, from what I gather, was the entire point - it seems the misogynists started the whole thing and used the “ethics in game journalism” thing as a front to try to legitimise their agenda).

    I think the discussion about the personal relationships game journalists have with developers in general was a reasonable one to have. It unfortunately ended up just laser focusing on Zoe Quinn supposedly trading sex for good reviews, which was untrue, sexist and resulted in nasty personal attacks. But I think it was worth at least examining the fact that game journalists and game developers often have close relationships and move in the same circles, and that game journalism can often be a stepping stone to game development. Those are absolutely things that could influence someone’s reviews or articles, consciously or subconsciously.

    And another conversation worth having was the fact that gaming outlets like IGN were/are funded by adverts from gaming companies. It makes sense, of course - the Venn diagram of IGN’s (or other gaming outlets’) readers and gaming companies’ target audience is almost a perfect circle, which makes the ad space valuable to the gaming companies. And because it’s valuable to gaming companies, it’s better for the outlets to sell the ad space to them for more money than to sell it to generic advertising platforms. But it does mean it seems valid to ask whether the outlets giving bad reviews or writing critical articles might cause their advertisers to pull out, and therefore they might avoid being too critical.

    Now I don’t think the games industry is corrupt or running on cronyism, personally. And I certainly don’t believe it’s all run by a shadowy cabal of woke libruls who are trying to force black people, women (and worse, gasp black women shudder) into games. But I do feel it was worth asking about the relationships between journalists, developers, publishers and review outlets - and honestly, those are the kinds of things that both game journalists and people who read game journalism should constantly be re-evaluating. It’s always good to be aware of potential biases and influences.

    The fact that the whole thing almost immediately got twisted into misogyny, death threats and a general hate campaign was both disappointing and horrifying. And the fact that it led to the alt-right, and that you can trace a line from it to Brexit and to Donald Trump becoming US president, is even worse.



  • I’m not sure I see how they’re comparable. Progressivism requires the ability to progress; if we somehow create a completely perfect utopia then there will be no room for progressivism, but otherwise there will always be some way to improve things and progress. In practice, there will always be some way to improve society which means infinite progressivism surely isn’t unreasonable?

    Infinite growth isn’t possible because infinite money doesn’t exist, it’s as simple as that. And if infinite money did exist, infinite growth wouldn’t be possible because everything would already be infinitely large and therefore unable to grow any further…

    … but beyond that, it also requires more and more people who can afford whatever the product/service in question is. Which requires either infinite people, infinite money or both. And as the product/service grows and prices likely increase, people will priced out of the market which is the opposite of infinite growth.

    It’s also worth considering that progressivism is a mindset that is aiming for zero - zero problems, zero inequality, zero bigotry, etc. It’s not about pushing for infinite anything, it’s about trying to reduce existing issues. And while it’ll likely never reach its goal, it’s not theoretically or mathematically unreachable. It’s much more realistic to attempt to reduce something to zero than it is to increase it to infinity.




  • Not that your suggestion is necessarily bad in general, but I don’t really think it’s necessary when it comes to Factorio. I think it should be clear from playing the demo whether 100+ more hours of that seems worth the asking price for someone. It’s probably the most representative demo I’ve ever played; the full game is just the demo but more. There are no surprises down the line. There are no random pivots to other genres, or the game trying to stick its fingers in too many pies. There’s no narrative to screw up. There’s no “oh, they clearly just spent all their time polishing the first hour of the game and the rest of it is a technical mess”. It’s the same gameplay loop from the demo for another 50 hours until you “win”.

    … and then another 50 hours after that when you decide to optimise things. And then another 100 hours when you decide to make a train-themed base. And then another 700 hours when you discover some of the mods that exist…







  • You’re right about osu! Although it’s probably one of the few competitive games where there’s no gameplay interaction between players - if another player is cheating, it hurts the overall competitiveness, of course, but it doesn’t directly affect your gameplay experience.

    It’s not like playing a shooter where someone has an aimbot and wallhacks, or a racing game where someone can ram you off the track without slowing themselves down - those things directly ruin your gameplay experience as well as obviously hurting the competitive integrity. I don’t think those kinds of games would work at all if they were open-source and without anti-cheat unless there was strict moderation and likely whitelisting in place for servers.




  • I agree completely. I think AI can be a valuable tool if you use it correctly, but it requires you to be able to prompt it properly and to be able to use its output in the right way - and knowing what it’s good at and what it’s not. Like you said, for things like brainstorming or looking for inspiration, it’s great. And while its artistic output is very derivative - both because it’s literally derived from all the art it’s been trained on and simply because there’s enough other AI art out there that it doesn’t really have a unique “voice” most of the time - you could easily use it as a foundation to create your own art.

    To expand on my asking it questions: the kind of questions I find it useful for are ones like “what are some reasons why people may do x?” or “what are some of the differences between y and z?”. Or an actual question I asked ChatGPT a couple of months ago based on a conversation I’d been having with a few people: “what is an example of a font I could use that looks somewhat professional but that would make readers feel slightly uncomfortable?” (After a little back and forth, it ended up suggesting a perfect font.)

    Basically, it’s good for divergent questions, evaluative questions, inferent questions, etc. - open-ended questions - where you can either use its response to simulate asking a variety of people (or to save yourself from looking through old AskReddit and Quora posts…) or just to give you different ideas to consider, and it’s good for suggestions. And then, of course, you decide which answers are useful/appropriate. I definitely wouldn’t take anything “factual” it says as correct, although it can be good for giving you additional things to look into.

    As for writing code: I’ve only used it for simple-ish scripts so far. I can’t write code, but I’m just about knowledgeable enough to read code to see what it’s doing, and I can make my own basic edits. I’m perfectly okay at following the logic of most code, it’s just that I don’t know the syntax. So I’m able to explain to ChatGPT exactly what I want my code to do, how it should work, etc, and it can write it for me. I’ve had some issues, but I’ve (so far) always been able to troubleshoot and eventually find a solution to them. I’m aware that if want to do anything more complex then I’ll need to expand my coding knowledge, though! But so far, I’ve been able to use it to write scripts that are already beyond my own personal coding capabilities which I think is impressive.

    I generally see LLMs as similar to predictive text or Google searches, in that they’re a tool where the user needs to:

    1. have an idea of the output they want
    2. know what to input in order to reach that output (or something close to that output)
    3. know how to use or adapt the LLM’s output

    And just like how people having access to predictive text or Google doesn’t make everyone’s spelling/grammar/punctuation/sentence structure perfect or make everyone really knowledgeable, AIs/LLMs aren’t going to magically make everyone good at everything either. But if people use them correctly, they can absolutely enhance that person’s own output (be it their productivity, their creativity, their presentation or something else).


  • I don’t think AI will be a fad in the same way blockchain/crypto-currency was. I certainly think there’s somewhat of a hype bubble surrounding AI, though - it’s the hot, new buzzword that a lot of companies are mentioning to bring investors on board. “We’re planning to use some kind of AI in some way in the future (but we don’t know how yet). Make cheques out to ________ please”

    I do think AI does have actual, practical uses, though, unlike blockchain which always came off as a “solution looking for a problem”. Like, I’m a fairly normal person and I’ve found good uses for AI already in asking it various questions where it gives better answers than search engines, in writing code for me (I can’t write code myself), etc. Whereas I’ve never touched anything to do with crypto.

    AI feels like a space that will continue to grow for years, and that will be implemented into more and more parts of society. The hype will die down somewhat, but I don’t see AI going away.


  • I think it’s good that they asked here. The way the fediverse is structured means there can be plenty of people who use an instance - posting to it, browsing posts from it, etc - without being registered with that instance. If Beehaw says they’re contemplating leaving, only to be met with a “NO, DON’T GO” response from the rest of the fediverse, then that might give them reason to rethink their position. And if everyone just says “eh, whatever” or “yeah, go away” then it may reinforce their position.

    Obviously the opinions of the people who’ve registered there should hold more weight, but I think putting the question to everyone is a good move.



  • I don’t know if it’s perhaps a regional thing but, in the UK, “being patronising” is used pretty much exclusively in the pejorative sense, with a similar meaning to “condescending”. I don’t think I’ve ever heard (in actual conversation) “being patronising” used to mean someone is giving patronage, in fact - we would say someone is “giving patronage” or “is a patron” instead. We also pronounce “patronise” differently, for whatever reason: “patron” is “pay-trun”, “patronage” is “pay-trun-idge” but “patronise” is “pah-trun-ise”.

    It seems the pejorative use of the word dates back to at least 1755, too, so it’s not exactly a new development.