No, Vive and Index work ok on Linux, but they are not mobile like the OP asked for since they require base stations.
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No, Vive and Index work ok on Linux, but they are not mobile like the OP asked for since they require base stations.
The official Steam Link app doesn’t work with Linux as the streaming source right now. So you need to use something like ALVR, which I was told is quite hit and miss.
Currently there is no such thing unless you count the Quest3 which is very badly supported under Linux.
Space most likely. They are trying to have a larger screen without increasing the overall size.
I think the touchpads are a good idea, but realistically speaking most games that are fun to play on a handheld don’t need them.
I had the same, but modded it to the Nokia Engage d-pad, because it was indeed terrible.
The reason they went with this design was that the GP32 had a similar stick and it was great. No idea what went wrong with the one in the GP2X though.
The previous picture was more consistent with the rest of the current artworks. Consistency often trumps prettyness when it comes to game art.
(And the new picture is obviously AI slop which isn’t great either).
The release files are too big for Github, so they have no other choice for now. But afaik they are working on an alternative solution.
I’m mildly interested to test it once their from scratch reimplementation of the XMPP backend works. Maybe I can then finally stop screaming at people that still use Pidgin as an xmpp client despite it being at least 15 years out of date.
Great idea to use this migration to get rid of legacy assets that are not free culture.
Nvidia’s driver is mainly a datacenter product, desktop users are at best an afterthought and usually just irrelevant.
Get a GPU from a vendor that actually cares about Linux desktop use (or rather doesn’t actively prevent users from making an open-source driver that works properly).
You are missing a “?” and the answer is no. It isn’t even Open-Source, although it uses open-source components (MIT licensed).
Deckard will probably be a split unit: a lightweight headset with a small stationary unit for wireless streaming. That stationary unit will also work as a normal steam machine connected to a TV and will be on sale seperatly. (This is all speculation)
There have been so many attempts of that over the years…
Should be no problem with Heroic Games Launcher then.
Very early in development, but looks promising.
Pre-rendered 3D models as 2D sprites. Looked quite cool back then, but IMHO aged very poorly.
Movim actually predates the creation of ActivityPub (and its precursor protocols) and back then XMPP was the popular choice, even Twitter experimented with running their service on an XMPP backend. But despite its age, Movim has kept up with the times quite well (as did XMPP in general).
https://mov.im/ or another instance from https://join.movim.eu/
Runs the https://movim.eu/ open-source software.
Federates via XMPP.
Which runs this open-source software: https://writefreely.org/
Federates via ActivityPub.
Technically itch.io is afaik FOSS, but it doesn’t cater to open-source games exclusively.
The Libregaming.org community has brainstormed quite extensively about what you propose and some of it is summarized here: https://libregaming.org/reports/game-launcher-concept/ (partially outdated by now)
Personally I think a fork of the Heroic Games launcher could be a good base for such a game store.