The controller has gyro, and games like Horizon Zero Dawn/Forbidden West do make use of it. There are others as well, but I’m not familiar enough with the library to recall specifics
It’s quite good. It helps a lot with making minute adjustments to aim that the control sticks can’t quite manage without dropping sensitivity substantially.
The controller has gyro, and games like Horizon Zero Dawn/Forbidden West do make use of it. There are others as well, but I’m not familiar enough with the library to recall specifics
but is really good festures?, or just a gimick?
It’s quite good. It helps a lot with making minute adjustments to aim that the control sticks can’t quite manage without dropping sensitivity substantially.
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When treated as a fine input for aiming, where the right analog stick might be considered a coarse input, it is a really good feature.
Most of the time Nintendo has implemented motion controls, it is a gimmick.
OP was saying that it was next generation feature
when it’s three generations old now.
lol