- cross-posted to:
- linux_gaming@lemmy.world
- cross-posted to:
- linux_gaming@lemmy.world
Developers will be required to disclose if their game uses kernel anti-cheat. This applies to both new games and existing games. Non-kernel anti-cheat is encouraged to be disclosed as well, but it’s only mandatory for developers to declare if they’re using kernel anti-cheat for the time being.
It’s worth mentioning that many games use kernel anti-cheat on windows, but only use user space anti-cheat on Steam Deck and Linux.
Thank you very much for pointing me in the right direction. I was able to dig a bit and I think I found it - it looks like they were being a bit of a pedantic asshole about some spelling/grammar thing, the moderator deleted their comment because… yes, it’s a pedantic spelling/grammar nitpick. Then that user threw a massive tantrum and started yelling mod abuse.
Honestly, it’s a real shame that Liam lost faith in Lemmy over something stupid like this. Yeah, there are downsides of a public mod log - really hateful vile shit will just persist in there forever when realistically it should be just wiped out entirely. I think overall it has more benefits than drawbacks, but I certainly wouldn’t say that being opposed to a public mod log is some sort of smoking gun evidence that he abused his mod powers.
So yeah, this one guy behaving like a self-centred jerk actively contributed towards pushing a well-known and prolific linux gaming journalist off the platform. Great stuff, love to see it.
Screenshot: