The controller has gyro, and games like Horizon Zero Dawn/Forbidden West do make use of it. There are others as well, but I’m not familiar enough with the library to recall specifics
It’s quite good. It helps a lot with making minute adjustments to aim that the control sticks can’t quite manage without dropping sensitivity substantially.
idk man, even ps games don’t use gyro, no?
they do. I know that the ps5 versions of call of duty have gyro aiming as a feature you can toggle on
The controller has gyro, and games like Horizon Zero Dawn/Forbidden West do make use of it. There are others as well, but I’m not familiar enough with the library to recall specifics
but is really good festures?, or just a gimick?
It’s quite good. It helps a lot with making minute adjustments to aim that the control sticks can’t quite manage without dropping sensitivity substantially.
deleted by creator
When treated as a fine input for aiming, where the right analog stick might be considered a coarse input, it is a really good feature.
Most of the time Nintendo has implemented motion controls, it is a gimmick.
OP was saying that it was next generation feature
when it’s three generations old now.
lol